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24 January

Behind the Screens – Maps

Written by Randal Meyer
No matter the style of game you play, you inevitably are going to use a map. Sometimes the GM is showing you a map of the world to give you perspective on your region. Other times you are drawing...
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23 January

Craft (Adventure) — Time Management Part 1

Written by Vanessa Hoskins
People ask me: how do you find the time to write 12,000 words for an adventure? Planning. There are a few techniques you can use to make sure your hitting your word counts and getting your writing turned in...
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Craft Adventure Leave a Comment
22 January

Groundbreaking – Treeshakers of Walnut Grove

Written by Randal Meyer
“What’s the difference between gnomes and goblins?” he asks the room. “The smell?” somebody replies. “Their gullets!” somebody chuckles. “Ok, what do they have in common?” he rephrases. “They are small!” somebody shouts. “They are both industrious”, he says...
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22 January

Burst of Insight—Golarion Without Pathfinder, part 5

Written by Andrew Marlowe
When I started this series discussing using the setting of Golarion with other rules systems it was because I was looking towards the campaign I’d like to run for my group and adapting a Pathfinder AP to another game...
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21 January

Iconic Design: Son of Vesk-3

Written by Alex Augunas
Hey everyone, welcome back to Guidance! An especially warm welcome if you’re a nufriend of the Know Direction Network, because today’s build is especially glad to meet you! Today I’m sharing my build for Daxenrae, my sun-themed Starfinder Society...
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Alex's Characters Iconic Design 1 Comment
18 January

Monstrous Physique — Incineroar

Written by Luis Loza
Greetings! I can’t let go of Smash Bros. juuust yet. I needed to sneak in one more fighter into the blog before I let it go (for a while, at least). This time around, I’m choosing to stat up...
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smash bros Monstrous Physique Leave a Comment
17 January

Know Direction 191 – Pathfinder Playtest Interview with Jason Bulmahn

Written by Jefferson Thacker
The play test is over! How did it go? What did Paizo learn? The good, the bad, the surprising. Paizo’s Jason Bulmahn joins us this week to talk about what went right and wrong, and how the playtest will...
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Interview, Jason Bulmahn, Pathfinder, Pathfinder 2, Pathfinder Playtest, Playtest Know Direction Audio, Know Direction Video 1 Comment
17 January

Editorial: Reforged Opinions

Written by Ryan Costello
Perram surprised me with a gift certificate for a Hero Forge miniature for Christmas (thanks Perram!). I’ve been critical of the quality of Hero Forge miniatures in the past, but I do enjoy the service and am a repeat...
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Craft Wondrous Item Leave a Comment
16 January

Code/Switch – Burn (Resist) Baby Burn!

Written by James Ballod
Hi, my name is James and welcome to Code/Switch. Today I took a suggestion from the #backer-chat section of our Discord! It was originally a question about immunity to non-lethal that shifted to elemental damage. Today, I’m going to...
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code, Codeswitch, fire, heat, Pathfinder, resistance, switch Code Switch Leave a Comment
16 January

Dear DovahQueen – Teaching Old Dogs New Classes

Written by Loren Sieg
Anytime we have new source material coming out, it’s inevitable that we’re going to want to use some of the new content. Today we look at some of the best ways to talk to your GM about incorporating unfamiliar...
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Dear Dovah Queen Leave a Comment
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