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02 October

Starfleet Design — Nobody Trick Attacks on Purpose, All Operatives Are Gonna Die, Come Play a Soldier

Written by Alex Augunas
Hey! Perram ran the numbers, and apparently you guys like it when I throw mathematics at your faces while throwing vaguely insulting headlines at you. So guess what, suckers? ROUND TWO! This time, I’m going to mathematically smack everyone...
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Starfleet Design 5 Comments
29 September

Starfleet Design — Absalom Station Cargo Ship

Written by Luis Loza
Greetings, spacefarers! I’m commandeering Starfleet Design to provide some more Starfinder content. I figured that Starfleet Design was in need of star ships! My plan is to provide a ship stat block, information on the ship, as well as...
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Starfleet Design Leave a Comment
28 September

Behind the Screens – Deconstructing the Murder-Hobo

Written by Anthony Li
Tell me if this sounds familiar: The PCs are tasked with acquiring a particular item from a heavily guarded camp. You’ve set up a stealth mission. They sneak in, acquire the macguffin, and make their escape with no one...
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Behind the Screens Articles, Behind the Screens Leave a Comment
27 September

Keyword Design – “Automata”

Written by Ryan Costello
In Keyword Design, I use a single word as inspiration for a mundane item, a magic item, a feat, a spell, and a class option. Today’s word is “automata” as suggested by Peter. This week’s keyword heavily implies technology....
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Pathfinder Keyword Design Leave a Comment
26 September

Gen Con 2017 010 – Pathfinder Adventure Path Q&A

Written by Ryan Costello
Gen Con 2017 Seminar Series
What adventure lies along Pathfinder paths?
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Pathfinder Adventures Convention Specials Leave a Comment
25 September

Starfleet Design — Why You’re Probably Wrong About Soldier vs. Solarian Damage

Written by Alex Augunas
I got an interesting request from a fan last week—provide two builds, a soldier and a solarian, and math out which class is better at dealing damage. Obviously, EVERYONE wants to know about melee, so I did a weapon...
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Starfleet Design 2 Comments
25 September

Gen Con 2017 009 – Designing Pathfinder Monsters: From Concept to Tabletop

Written by Ryan Costello
Gen Con 2017 Seminar Series
Like the mad wizards experimenting on owls and bears, Pathfinder designers know how to make terrible things that are good at killing heroes.
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Monster Design, Pathfinder Convention Specials Leave a Comment
22 September

Monstrous Physique — Deathclaw

Written by Luis Loza
It’s no secret that my monsters are usually pulled from whatever fiction my mind is partaking in at the time. This is why I end up posting creatures like Totoro and Groot. So, with that in mind, I will...
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Monstrous Physique Leave a Comment
22 September

Gen Con 2017 008 – Ask Paizo GMs

Written by Ryan Costello
Gen Con 2017 Seminar Series
Paizo GMs: What Do They Know? Do They Know Things?? Let’s Find Out!
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GM Tips Convention Specials Leave a Comment
21 September

Gen Con 2017 007 – Pathfinder Ultimate Wilderness Preview

Written by Ryan Costello
Gen Con 2017 Seminar Series
Find out more about the next hardcover for the Pathfinder RPG: Ultimate Wilderness!
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Pathfinder RPG, Ultimate Wilderness Convention Specials 1 Comment
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The Know Direction Network is your premier source for Pathfinder, Starfinder, and Essence20 coverage, from podcasts to blogs and more!

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