Hi, my name is James and welcome to Code/Switch. Today I want to talk about collisions, more specifically collisions in space. While trawling the Know Direction Discord Server I got into a conversation about the realism of space combat...
Last week I did something completely different for one of my Iconic Design articles—I designed a shifter aspect. Normally I just make builds. This week I’m going to break another mold—I’m going to walk you step-by-step through my process...
Monster Hunter World is out! It’s my first foray into the series and I’m having a great time with the game so far. It’s a great action game and really sells on the feeling of fighting an enormous monster....
My Medieval Literature professor once told my class that the medieval audiences enjoyed new and innovative retelling of the same tales. As far as I can tell, not much has changed in the last 600+ years. There are dozens...
In Keyword Design, I use a single word as inspiration for a mundane item, a magic item, a feat, a spell, and a class option. Today’s word is “Cunning” as suggested by Aaron. Here’s a confession: I haven’t been...
Sometimes you need a weird idea to get through a momentary GM block. Here are eight several prompts to spark your imagination. Some are novel, some cliché any or all of them might give you some fun ideas. Working for...
OH MAN! EAGLES ARE SUPERBOWL CHAMPIONS! Sorry. I’m not a big football fan, but I AM a Philadelphian, and when our team is in the big game and casts off the shackles of a 52-year long win drought, you’re...
We are easing back into Geek Together’s new format. Part 1 features an interview with Jordan Cosgwell, a DOTA Geek whose cultural blindspots fascinate Ryan. Part 2 features the return of Cathy, talking about our recent Nightmare game night. Featuring Catherine...
Growing up (as a 90’s kid!), I encountered a number of book series, such as the Harry Potter series, Goosebumps, and others. The most ubiquitous of these series was Animorphs. It seemed no matter where I went, be it...
The following situation emerged shortly into a session run by my friend and first time GM Amelie (pronounced Emily, despite what your eyes might tell you): After killing a monster that ambushed us in a room with cavernous cracks...