“Characters make your story. If the people come alive, what they do becomes the story.” – Sol Stein Every character matters, especially those called to act like the conscripts above, but we’re rarely ready for just how much they...
In episode 110 of Game Design Unboxed: Inspiration to Publication, your friendly neighborhood editor, Amanda Rivera, takes over as host once again as we recap the fifth season and catch up with Danielle! They talk about this season’s guests,...
John, Ron, and Jason talk about the recently announced Lost Odyssey: Godfall actual play along with what a top talent Starfinder 2E actual play might look like. Listen Now! Ron Lundeen is an employee of Wizards of the Coast...
“The most prestigious schools from far and wide now come to us in our fortress-city of Nerosyan, as the Academy of the Reclamation hosts the first international Convocation. Lasting several months, this gathering draws together academies of magic and...
In episode 109 of Game Design Unboxed: Inspiration to Publication we talk with Ian Clayman about collaborating with the game design team at Exploding Kittens – and an awesome surprise guest – to create a new game based on...
John, Ron, and Jason talk about the latest Starfinder 2nd edition news released by Paizo last week. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
This build isn’t Steve Rogers! You’re right. It’s not. Welcome to Essential Builds, the blog that slaps wings on popular culture icons so they can soar into Essence20. I’m Ryan Costello, one of the designers of the Essence20 system...
“The eternal void is filled with infinite possibilities.” – Laozi I like to hope life is also filled with infinite possibilities, but truly all of our existence came from nothing or the collapse / recombination of compressed matter in...