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22 October

Iconic Design – A Healing Gambit

Written by Randal Meyer
After reading last week’s Protector Healer by Vanessa, I started thinking about my recent witch PC, primarily his role as the party healer in Rise of the Runelords. He was *not* a front liner, but did he have range!...
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Cartomancer, Gambit, Healer, Iconic Design, Randal Meyer, Witch Iconic Design Leave a Comment
19 October

Monstrous Physique — Fox McCloud

Written by Luis Loza
As is my wont with this blog, I’m slowly statting up my childhood. This time around, I’m hopping back to 1997 to take a look at Star Fox 64 (Lylat Wars for you Europeans). This is a game I...
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smash bros Monstrous Physique Leave a Comment
18 October

Behind The Screens – Flying Fish Out Of Water

Written by Ryan Costello
Ever seen an encounter with a flying creature or underwater and wish it just wasn’t there? Ever wonder why? A lot of it has to do with the shift from abstract rules to codified rules. ABSTRACT vs CODIFIED Pathfinder...
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Behind the Screens 1 Comment
17 October

Craft (Adventure) – Premise, Setting, Genre, and Theme

Written by Vanessa Hoskins
Lets get back to talking about adventures in the general sense. One thing that occurred to me is how much the intersection of setting, genre, and theme affects the premise of your adventure. Between the four of them, they...
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Craft Adventure Leave a Comment
17 October

Groundbreaking – Ranthak’s Quests

Written by Randal Meyer
Sandboxes are all about the “freedom” that the PCs have to adventure, discover, and interact with a given environment entirely at their whim. It also includes adventures, encounters, and plots that the party just isn’t ready to handle yet....
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Groundbreaking, Pathfinder, Randal Meyer, Ranthak Groundbreaking Leave a Comment
16 October

Burst of Insight—Horror Prompts

Written by Andrew Marlowe
In February I began what has turned into an irregular mini-series of inspirational prompts for GMs to use in their campaigns. This week I bring you the third installment of prompts, this time they’re less generally weird and more...
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weird prompts Burst of Insight Leave a Comment
15 October

Iconic Design – The Ultimate Protector / Healer

Written by Vanessa Hoskins
Hello Pathfinders! This week I’m pitching in to the Iconic Design blog to talk about one of my favorite builds, the kineticist healer! But not just any healer, this one specializes in also protecting their allies as a front-line...
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Iconic Design Leave a Comment
12 October

Monstrous Physique — Carnage

Written by Luis Loza
I’m still on a big Spider-Man kick. (I just recently got 100% on my game!) When I was younger, my two favorite Spider-Man villains were the symbiotes. I already touched upon my favorite of the two, Venom, last week....
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Monstrous Physique Leave a Comment
11 October

Code/Switch – Disaster Managment

Written by James Ballod
Hi, my name is James and welcome to Code/Switch, today I want to talk about disasters. No, not that time you tried to divide by zero, natural disasters. Hurricane Michael  just tore through western Florida leaving ruin in its...
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code, Codeswitch, disaster, Golarion, hurricane, james, natural disaster, Pathfinder, rpg, switch, tsuyu Code Switch Leave a Comment
10 October

Dear DovahQueen – If These Walls Could Tell Stories

Written by Loren Sieg
It’s uncommon that players want to save the town for any reason other than “It’s the right thing to do,” or “I’m getting paid.” Today, we look at how to write cities that player’s can really feel a part...
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Dear Dovah Queen Leave a Comment
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