In comics, Stan Lee’s writing style from the 60s became known as The Marvel Method. As Stan Lee wrote more titles, the time he had for each title diminished. Additionally, his experience in comics taught him where the visual...
In episode 14 of Game Design Unboxed: Inspiration to Publication we talk with Erica Hayes-Bouyouris about her co-design BOSK by Floodgate Games. Erica shares her insights on how to find a good co-design partner and what it was like...
Every week, Recall Knowledge recaps the Know Direction content of the past week, a preview of the Know Direction content of the week to come, and the director of operations, Ryan Costello, thoughts on the state of the network....
Hey, there! Luis, here! Today marks the release of New Pokémon Snap, the long-awaited sequel to the original Pokémon Snap from back in the days of the Nintendo 64. I remember renting the original game when I was younger and getting...
Ryan’s wanted to GM for a while now, but hasn’t made the time. After last Know Direction’s GM Style conversation, he couldn’t wait any longer. He invited anyone who wanted to join him in the Geek Together chat channel...
The road has a song all to its own. Press your ear against my chest and you’ll hear it. It is always with me, soaring across mountaintops and sleeping in the gutter where the small and forgotten gods live....
It’s episode 15 and our Valiant heroes are back home and taking a break. We take a moment to get a feel for the direction of the campaign and for everyone to present their theories about what might come...
John had the opportunity to chat with freelance writer, artist, and game designer Jessica Redekop! (Note this interview took place before she joined the staff at the Know Direction). Listen Now!(mp3)
Hello, and welcome to Guidance! As many of you know, I’ve been running a Starfinder homebrew campaign called Teenaged Wasteland that’s been featured a few times on the Know Direction Network already. I’ve written a few articles, done a...