Welcome to Guidance! As many of you know, I’m currently running James Ballod of KDN’s Code Switch Blog (as well as a few of our local gamers) through the Strange Aeons adventure path. I absolutely ADORE Strange Aeons for...
Well he’s finally here, statted up for you! If you play this game, you can play him, too! Get your dice together, grab your battle mat, so you can use these monkey stats. HUH! Ahem. Hey, I statted up...
What separates a roleplaying game from an improv game is how the line between in-character and out of character is handled. In Pathfinder, sometimes you are speaking as a player in a game, declaring actions and asking to understand...
We always want everyone at the table to get along and for all of our games to be amazing, but sometimes a player just isn’t a good fit for the group. Today we look at some ways to politely...
Hello again! The last two installments literally broke ground by describing how the western valley formed in a giant crevasse. This time, let’s cover some ground by looking at the forest to the north. The overall shape and layout...
Hello, and welcome to Guidance! I think we’re at the point where its safe to say that basically everyone who knows about me and my articles knows that I am a huge fan of Pathfinder’s kitsune race. Seriously, this...
A long time ago in a galaxy far, far away… Lucasfilm released yet another Star Wars movie and I was there to cash in on it! With Solo now out in theaters, I figured it would be a perfect...
With Pathfinder 2E on the horizon and my sometimes limited time on the Know Direction Discord channel (and if you haven’t joined us there, what are you waiting for? There are some awesome people hanging out there) I called...
When crafting an encounter, the environment you choose is almost as important as the creatures your PCs face. Features of the battlefield such as difficult terrain, differing elevations, ambient lighting, and even hazards can dramatically change the way the...
As fans of [insert your favorite franchise], we often geek out together about various elements of each installment. We obsess over small details and grow attached to characters and storylines. As gamers, we often do that with published settings...