Almost every established roleplaying group is going to have a long history of beloved and hated characters, inside jokes, and memorable set pieces. Today we talk about bringing a newcomer into the group and pacing the speed at which...
Welcome back. Now that we know the layout of the rainforest, we can take a look at some of the life, and possible unlife, that we will find inside of it. A series of small human settlements near the...
Hello, and welcome to Guidance! Today’s topic is one that I’ve wanted to cover for a few weeks now, but it’s a difficult one for me to talk about because it edges on the notion that I am going...
One memory that I have burned into my brain is from when I was 6 years old. A friend and I were at a local grocery store which happened to rent video games. He had enough money to rent...
We are rapidly approaching several large conventions (although there are large conventions all year long) so I thought we’d talk about gaming with new to you players and GMs. Some of these may feel a little harsh, but as...
When designing an adventure, it’s important to balance out the types of encounters your PCs will face. If they’re going up against a standard dire rat for the third time, they’re going to feel like they’re just grinding through...
Last week I mentioned that I was going to be talking about designing purposeful mechanics today, but I’ve seen the topic of “Imposter Syndrome” fly around the internet a lot lately, so I wanted to take a week to...
Mass Effect is awesome. I knew nothing about the series when I first jumped into and was blown away. The game was super fun and the setting was deep and interesting. It made me fall in love with it...
Helmuth von Moltke the Elder famously said that “no plan of operations extends with any certainty beyond the first contact with the main hostile force,” or, colloquially, “No battle plan survives contact with the enemy.” It’s popular for Game...
Bad rolls in character creation happen. But how low can we take and still roleplay a viable character? Today we look at playing a character with a Charisma score matching that of a monitor lizard.