Hi, my name is James, and welcome to Code/Switch. Today, I want to talk about energy in Pathfinder. This isn’t just a rehash of the article I did about batteries in Starfinder, rather than capacity I’m going to talk...
Where’s the line between checking for traps as any good and cautious adventurer does, or as any paranoid murderhobo does? Today we consider some ways to hopefully help alleviate some of that pent-up, player paranoia.
In many lands around the world, there exist insects that are considered a plague. Often arriving every 13 or 17 years, erupting from the lands and decimating the environment as if the earth itself were out to destroy all...
By Darran Caldemeyer The longer you are invested in this hobby of tabletop roleplaying games the more likely you are to endure the cycle of new editions. A new iteration of the game conjures many different emotions, and for...
Howdy! I think if I had to create a top 5 list of the most influential media during my formative years, Street Fighter II would be among them. That game instilled a love for martial arts films, competitive video...
Discord chatter AJ suggested I discuss my take on balance in games, specifically how necessary I thought it was. This being Behind the Screens and not Dear DovahQueen, I’ll keep us GMs in mind as I address this topic,...
Or Friends Don’t Let GMs World Build Alone. I hate to use the phrase crowdsourcing in terms of world building but it’s mostly appropriate. Maybe better would be player-sourced world building. Well whatever we decide to call it I...
While I am not a huge fan of mech or mecha directly (I can barely point out the difference between the two and might be lucky to name a show/anime or two for them combined), I do enjoy the...
Hello, everyone, and welcome to Guidance! We’re approaching the twilight of Pathfinder 1st Edition, so I thought it would be fun to put together a quick build for a character that thrives in twilight. The shifter is a cool...