Hello and welcome to the Dev Pit! My name is Alexander Augunas, the Everyman Gamer, and I’m hoping to use this new blog format to talk a bit about the designing process for tabletop RPGs. I’m planning on covering...
Hello, again! I’m continuing my mini Marvel Cinematic Universe with a fun little entry. Anyone that has seen Captain Marvel might agree that Goose, the movie’s resident mascot, is quite cute! I like her so much that I decided...
Hi, my name is James and welcome to Code/Switch, today I want to talk about creating a species. I’m going to specifically reference our latest Create Demi-Planet segment on the most recent Know Direction: Beyond (which you can check...
We have to deal with a lot of issues in real life. Sexism, bigotry, and toxicity can certainly be reasons that we choose to escape to a fantasy world where we can throw d20s at our problems. Today we...
While the majority of the body of water known as The Pond is wide open shallow marsh, the southwestern portion is home to a flooded forest. While much of this forest is home to simple wildlife, anybody venturing into...
Xvi, by Alan Cooper. Copyright Know Direction Network. Hello everyone, and welcome to another installment of Iconic Design! Before I start talking more about game design with my weekly articles, I wanted to take a moment to do something...
Howdy, folks! I’m continuing my dive into the Marvel Cinematic Univers in anticipation of the new Avengers movie later this month. This week, I decided to just go wild and make the big, green guy himself, the Hulk! Despite...
Continuing the topic suggested by Discord chatter AJ, today we look at the importance of balance between rules in the game. Mechanical Balance A game is balanced when all options have equal effectiveness. Rock–Paper–Scissors is balanced because every option...
Randal here. Before we jump into this week’s Terraforming, I must confess something … I didn’t come up with my ideas for Gladiator Ship rules so that I could play mech/mecha in Starfinder. Fanboy Note. I am a huge...