We made it! The Endgame has come and gone and the winner is… us, the fans! The movie was a blast! With many of you having caught the movie, maybe it’s time to talk about the elephant in the...
Hi, my name is James and welcome to Code/Switch, today I want to talk about storage. I’m lucky enough to be in a few high-tier adventure paths that have us accumulating fame, fortune, and brutal mental and physical trauma,...
Randal here, back for more Terraforming. I have previously discussed and created some asteroid based ideas/locations with goblins and dwarves to show off different ways in which asteroids can be just as useful in adventure creation. In both, I mention that...
Welcome to Iconic Design! Where I start your week off right with an exciting character build for the Pathfinder or Starfinder Roleplaying Game! I’m Alexander Augunas, the Everyman Gamer, and I’m here today to tell you folks that I...
Welcome to Monster’s Physique! I’m your not-host, not-Luis Loza! You can call me Alex Augunas, the Everyman Gamer. That’s right, everyone. Our good friend Luis has fallen victim to Thanos’s snap is currently spending time with his significant other...
Spoiler Alert: This article contains spoilers for Avengers: Endgame. Listener Andrew M (not to be confused with network member Andrew Marlowe) suggested I elaborate on a comment I made in Know Direction 198, where I said Nickelodeon’s 2012 Teenage...
There comes a time in every freelance author’s career when they’ve bitten off more than they can chew. A time where they think they’ll have enough time to meet all of their many commitments and get everything in on...
Hello, Randal here. I normally write Groundbreaking and Terraforming, but today I wanted to talk to you all about something very different, gaming tables. Every gaming group I have been apart of, regardless of the number of players, has...
One of my personal complaints with fantasy RPGs is that sometimes magical treasure loses its wonder. Take Pathfinder for example. Some magical treasures are almost required to meet the game’s balance expectations. Even within the context of the world...