Ryan and Perram breakdown all 400+ pages of the latest Lost Omens hardcover, with Paizo’s Chief Creative Officer, as well as Absalom, City of Lost Omens Development Lead, Editing Lead, and, frankly, its champion, Erik Mona.
In episode 25 of Game Design Unboxed: Inspiration to Publication we talk with Danielle Deley and Nathan Thornton about their game Medium, an improv-inspired party game that helps players sync minds and search for words that link together to...
I love making Pathfinder characters. There are so many mechanical options to experiment with, so many class and species combinations, and the archetypes – oh gods the archetypes! It’s not just the mechanical side of character building that I...
John and Ron welcome special guests from the Intrepid Heroes actual play podcast to to chat about running and playing in Starfinder Adventure Paths. Listen Now!
Now You Know recaps the Know Direction content of the past week, previews the Know Direction content of the week to come, and shares the thoughts on the state of the network of the director of logistics, Ryan Costello....
Gamers love options themed around holidays like Christmas and Halloween, so why not Thanksgiving? If you’re looking to run an adventure this weekend for American Thanksgiving, or are willing to run a very late Canadian Thanksgiving adventure, why not make your...
Dustin read the title of the previous installment of Behind The Screens, Dealing With A Marshall PC, and somehow assumed it referred to a Pathfinder option and not Paw Patrol. Weird. The Pathfinder option in question is the 2e...
John chatted with Singaporean freelance author Tan “Shao” Han about his writing, publishing company, and research into table top RPGs. Listen Now!(mp3)
Last month I gave some nifty rules for a scaling fire hazard in “Where There’s Smoke, There’s Fire Rules.” This week I’d like to expand on a potential fire-fighting campaign with some rules for fighting fires! Due to the...
On this episode of Legend Lore, Luis and Loren take some time to chat about all the stuff they would like to see in Pathfinder that Paizo won’t make themselves. They discuss potential new classes and products, including a...