Absalom, the City at the Center of the World, has stood at the geographic and metaphorical fulcrum of Inner Sea intrigue for 5 millennia. Indeed, Absalom’s continual influence has shaped not only the face of the planet but the...
On this episode of Legend Lore, Luis and Loren take a look at another one of the meta-regions for the Lost Omens setting, the Saga Lands. Follow along as they give you a tour of the region and its...
Sometimes, what isn’t described in lore is as important as what is described. Not only are the holes the places we can make our own, but they often can be the springboard for adventure ideas that you never would...
John chatted Coyote & Crow designer and publisher Connor Alexander about his unique new game and the successful Kickstarter for it, including the challenge of building an all indigenous team of writers and artists for a game set in...
Last time on Fox’s Cunning I rated talismans level 1-5. Check that post for basic hints and rules on Talismans. This week we will rank the rest of the talismans, and go over the archetype, The Talisman Dabbler, which...
It’s episode 29 and our Valiant heroes continue their journey through the Temple of the Whisperer. They deal with the fallout of pushing more buttons than they should and investigate some new rooms in the temple. Listen Now! (mp3)...
Unfortunately, after several close calls over the last few years, our luck ran out and we have a positive case of COVID-19 in my house. Three of the four of us are vaxxed to capacity, but our youngest is...
With the influx of content on Pathfinder Infinite, we are starting to see a lot of cool material come out for the Pathfinder Second Edition system that does not have the official “approval” of Paizo. What does this mean...
In episode 30 of Game Design Unboxed: Inspiration to Publication we talk with Conor McGoey, the founder of Inside Up Games as well as the designer behind Summit, Vault Assault, Gorus Maximus, and more! Summit was not only his...