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07 September

Gen Con 2018 Seminar 07 – How to Playtest the New Pathfinder [Audio]

Written by Jefferson Thacker
Excited to take part in the Pathfinder Playtest this fall? This seminar will cover the playtest process with a focus on what you can do to help shape the next evolution of the game!
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Gen Con, Gen Con 2018, Pathfinder, Pathfinder 2E, Playtest, Seminar Convention Specials Leave a Comment
07 September

Monstrous Physique — Halo, Part 3

Written by Luis Loza
Here we go. The end. Click this link first. I’ve been doing a lot of Halo recently, but there’s still work to be done! I’ve covered most of the basic enemies in the original Halo trilogy, but there’s still...
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Monstrous Physique Leave a Comment
05 September

Craft (Adventure) – Writing for 2E, Playtest Edition

Written by Vanessa Hoskins
Since everyone is talking about Pathfinder 2nd Edition playtest, lets take a moment to look at it from a game writing perspective. When PF2 releases, assuming that it’s similar to it’s current form, how will that change the way...
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Craft Adventure Leave a Comment
04 September

Burst of Insight—Doomsplay Thoughts

Written by Andrew Marlowe
So recently Ryan and Perram asked the staff to share our thoughts on the playtest, which you can read here. Tonight I thought I’d revisit my original thoughts having explored the new rules a little deeper including a bit...
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Burst of Insight 2 Comments
04 September

Gen Con 2018 Seminar 06 – Designing Planets for Starfinder

Written by Jefferson Thacker
Starfinder’s designers, developers, and editors offer tips on creating compelling planets for science-fantasy adventuring.
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Gen Con, Gen Con 2018, Seminar, Starfinder Convention Specials Leave a Comment
04 September

Gen Con 2018 Seminar 05 – Designing Pathfinder Monsters

Written by Jefferson Thacker
Tips from the pros on how to design better balanced, more challenging monsters to set against your Pathfinder players!
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Gen Con, Gen Con 2018, Pathfinder, Seminar Convention Specials Leave a Comment
04 September

Terraforming – Simple Reminders for Believability

Written by Randal Meyer
So, you wanna build your own world, eh? Great, what key elements do you want to see when you view it from space? Barren desert except for a single thriving oasis? I don’t think you understand how worlds work....
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Randal Meyer, Starfinder, Terraforming Terraforming Leave a Comment
31 August

Monstrous Physique — Halo, Part 2

Written by Luis Loza
To help keep this series going, make sure you click here first. While doing research for this series, I realized that the original Halo trilogy has fewer enemies than I thought. This week, I keep the series going with...
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Monstrous Physique Leave a Comment
30 August

Code/Switch – They Just Don’t Make ‘Em Like They Used To…

Written by James Ballod
Hi, my name is James and welcome to Code/Switch, today I want to talk about industrialization and its impact on Starfinder. This one’ll be a little shorter than most as this is more of an opinion piece rather than...
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armory, arms manufacturer, beyond, code, Codeswitch, direction, Free-range doshkos, james, know, masterwork, Starfinder, switch, weapons Code Switch Leave a Comment
30 August

Behind The Screens: Playtest Death Revamp Flow Chart

Written by Ryan Costello
Anyone who listened to the first episode of Doomsplay, Know Direction’s Actual Play podcast of the Pathfinder Second Edition Playtest module Doomsday Dawn knows that things were running smoothly until Alex’s paladin was reduced to 0 hp. The new...
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Behind the Screens 1 Comment
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The Know Direction Network is your premier source for Pathfinder, Starfinder, and Essence20 coverage, from podcasts to blogs and more!

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