Hi, my name is James and welcome to Code/Switch, today I want to talk about industrialization and its impact on Starfinder. This one’ll be a little shorter than most as this is more of an opinion piece rather than...
Anyone who listened to the first episode of Doomsplay, Know Direction’s Actual Play podcast of the Pathfinder Second Edition Playtest module Doomsday Dawn knows that things were running smoothly until Alex’s paladin was reduced to 0 hp. The new...
The 2nd Edition playtest is here, and we’re all still getting used to some of the new mechanics. Old habits die hard, and secret checks are easy to forget. Here’s a few ideas for how to make them easier...
I thought you said this desert was devoid of life? Aye, I did. So we are not going to encounter anything except possibly giant scorpions? Correct. Then what the bloody heck is a dwarven keep doing in this ravine?...
Hello everyone, and welcome to Guidance! Well, it’s as I promised last week—I’ve scurried out of the woodworks to give some of my thoughts on this new, big playtest thing that Paizo is currently doing. For more intel on...
The only thing between our adventurers and their missing ally is Smiles. Listen Now! (mp3) Know Direction: Adventurous is a production of the Know Direction Network. Adventurous plays on the Roll20 virtual tabletop and uses the War For The...
Before you read this blog post, click on this link. Okay, now that the music is playing (or done) let’s move on. I never grew up with an Xbox, but I definitely knew about Halo. I had family and...
Last time on Craft (Adventure) we talked about how to create a memorable and effective single combat encounter with a BBEG or other nasty foe. This time, I’d like to take a look at building encounters where the PCs...
The designers of the Starfinder RPG stand ready to take your game rules questions in this open-ended audience-participation question-and-answer session!