Hey everyone, welcome back to Guidance! It’s been a few weeks, as I’ve had Randal and Vanessa fill in on several articles so I could finish preparing for the Seasons Beatings actual play podcast. If you haven’t checked that...
Spooky times are upon us! While this week’s Monstrous Physique doesn’t fall as close to Halloween proper as I would like, the entire month is suitable for scary things. As such, I’m bringing the frights now. Well, there probably...
Hi, my name is James and welcome to Code/Switch. Today I want to talk about Androids. I’ve spoken ad nauseaum about my Android Envoy Mitsuku Hane on KD:B and in our Discord, and the fun I’ve had playing her...
We normally really appreciate only player. Even if they tend to derail the story like its their job, it’s never a dull moment. That’s why it totally sucks when a good player makes poor calls that end up making...
Gas giants aren’t the only place to have varied adventure locations. Assuming a sufficiently advanced civilization, rocky planets are just as likely to have terrestrial space stations, orbiting space stations, lunar space stations, and perhaps relay stations beyond that....
The operative is one of the most versatile and capable classes in the game. It is also one of the most controversial. Is it OP? Is it just right? And how much fun can you have building one?
After reading last week’s Protector Healer by Vanessa, I started thinking about my recent witch PC, primarily his role as the party healer in Rise of the Runelords. He was *not* a front liner, but did he have range!...
As is my wont with this blog, I’m slowly statting up my childhood. This time around, I’m hopping back to 1997 to take a look at Star Fox 64 (Lylat Wars for you Europeans). This is a game I...
Ever seen an encounter with a flying creature or underwater and wish it just wasn’t there? Ever wonder why? A lot of it has to do with the shift from abstract rules to codified rules. ABSTRACT vs CODIFIED Pathfinder...
Lets get back to talking about adventures in the general sense. One thing that occurred to me is how much the intersection of setting, genre, and theme affects the premise of your adventure. Between the four of them, they...