I didn’t try to spread this topic out to 3 installments, but here we are! I believe that when you’re creating a setting there are a lot of important things that players can interact with, but the most important...
PaizoCon Online is next week! Join Ryan and Perram in finding out what to expect from Paizo’s Public Relations Manager Aaron Shanks and Organized Play Associate Alex Speidel.
The word “Gritty” seems to show up most often in reference to young audience media being adapted to an older audience. A gritty reboot. In that vein, I’ve adapted a tool for you, my fellow GMs, to establish the grittiness...
We talk with Josh Wood, a developer at AEG and game designer of Santa Monica, the Tiny Towns Expansions, and Cat Lady. Josh talks about the differences between developing and designing games as well as the heartwarming stories from...
Today I thought it would be fun to look back over several editions of Pathfinder and D&D and talk about some of the rules and concepts that inspire me. Some of these are core mechanics and others are house...
Every week, Recall Knowledge recaps the Know Direction content of the past week, a preview of the Know Direction content of the week to come, and the director of operations, Ryan Costello, thoughts on the state of the network....
Alex and James talk the talk about Starfinder’s surprisingly nuanced NPC creation process, then walk the walk, turning live listener suggestions into an undead television signal that rots your brains.
Hey, there! Luis, here! A few months ago, my home group finished their playthrough of the Ruins of Azlant Adventure Path and we’re getting ready to start up our next AP, Ironfang Invasion! We’re planning to play the AP...