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    16 May

    Burst of Insight—Let’s Break All the Rules

    Written by Andrew Marlowe
    I’ve been writing about the Maze for a few weeks now and thought I’d take a short break and talk about running a game that requires much less prep. Guerilla Gaming In the summer of 1983, I was introduced...
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    Burst of Insight Leave a Comment
    15 May

    Guidance — Alex’s Top 7: Commonly Forgotten Rules

    Written by Alex Augunas
    Pathfinder—an incredible cocktail of rules dating well over 30 years. Rules in Pathfinder come from all over the place, and as a result it is very easy to forget them. Today, I thought it might be fun for me...
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    Alex's Top 7 Guidance 5 Comments
    14 May

    Know Direction 156 – Bestiary 6 Review

    Written by Jefferson Thacker
    Its here, its huge, and Alex is joining Ryan and Perram to review it! The Bestiary 6!
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    Know Direction Audio, Know Direction Video Leave a Comment
    12 May

    Wandering Monsters — Noble Manor

    Written by Luis Loza
    We are keeping things classy this week. Adventurers at put on airs one point or another, or at the very least, end up dealing with those that do. Nobles are a staple for fantasy adventurers be they heroes or...
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    11 May

    Behind the Screens – Rolling with the Dice

    Written by Anthony Li
    Variety is truly the dice of life. Unless of course that variety throws a wrench into your carefully crafted Game Mastering. Players aren’t the only factors that can take your game completely off the rails. Because the best laid plans...
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    Behind the Screens Articles, Behind the Screens Leave a Comment
    10 May

    Keyword Design – “Commute”

    Written by Ryan Costello
    In Keyword Design, I use a single word as inspiration for a mundane item, a magic item, a feat, a spell, and a class option. Today’s word is “Commute” as suggested by Quo. As the meme mentions, long journeys...
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    Keyword Design 2 Comments
    09 May

    If a Boat is Leaving from Absalom at 9am….

    Written by James Ballod
    Hi, my name is James and welcome to Code/Switch where I over-analyze facets of RPG settings and mechanics. Today I want to talk about the prevalence of globalization in Golarion and the theoretical viability of that globalization. I know...
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    code, Codeswitch, doesn't add up, dutch, international, money, Pathfinder, rpg, sailing, switch, tabeltop, trade, value Code Switch 9 Comments
    08 May

    Iconic Design — Can’t Catch This Rat(folk)

    Written by Alex Augunas
    So if you’re in the know, this past rotation for Pathfinder Society conventions offered ratfolk boons to GMs, and I was lucky enough to get to GM at a convention while the boons were being offered. (Shout out to...
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    Iconic Design 2 Comments
    05 May

    Monstrous Physique — Werebeetle

    Written by Luis Loza
    Bestiary 6 has been let loose onto unsuspecting tables and with it comes one of my favorite new additions to the endless list of monsters: entothropes! I’ve always been a big fan of lycanthropes ever since Diablo 2’s druid...
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    Monstrous Physique Leave a Comment
    04 May

    Inspire Confidence – Not All Men

    Written by Monica Marlowe
    Since 2014 the hashtag #notallmen began popping up, sometimes from frustrated individuals who are upset that men are lumped together, sometimes ironically from individuals who are tired of being the subject of systemic power imbalance, and all sorts of...
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    Inspire Confidence Leave a Comment
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    The Know Direction Network is your premier source for Pathfinder, Starfinder, and Essence20 coverage, from podcasts to blogs and more!

    Featuring a staff of RPG enthusiasts and writers who have worked on all the games we cover.

    Check back every day for more great podcast and blog gaming content.