PaizoCon 2014 came and went. Ryan shares the big news and tells Perram about his new favourite PaizoCon memories.
Not only do you learn the mechanics of creating deities and pantheons from Paizo staff James Jacobs, Rob McCreary, F. Wesley Schneider, and James Sutter, you learn different philosophies of where a god’s place is in the world.
An array of adventure design and development stars sits down to dish the basics of bringing out the best in your adventures, be they for home games or freelance. Featuring Logan Bonner, James Jacobs, Patrick Renie, Rob McCreary, and...
Find out all about the class that brings a gun to a sword-and-sorcery fight, the gunslinger!
Good news, horror fans! This seminar is a continuation of last year’s Horror in RPGs seminar. Find out more of how to up the scare in your horror game with James Jacobs, Ryan Macklin, and F. Wesley Schneider.
PaizoCon 2014 came and went. Ryan shares the big news and tells Perram about his new favourite PaizoCon memories.
Veterans of the fantasy RPG industry, Wolfgang Baur, Pierce Watters, and Frank Mentzer tell stories you won’t likely hear about in formal podcast or blog interviews. This are sincere reminiscing of the good times, the trials, and the strangeness...
F. Wesley Schneider, Liz Courts, and Patrick Renie take us on a next level journey about how the technology of the future can enhance your game today.
F. Wesley Schneider, James Jacobs, Adam Daigle, and Patrick Renie talk about designing monsters for home and publication, balancing challenge ratings, the idiosyncrasy of the Bestiary monster creation guidelines, and some personal favourite monster moments.