The dungeon has been a classic staple of table-top gaming ever since people have been throwing d20s at character sheets, but has it outlived its usefulness? Today we discuss how to breathe life back into that traditional dungeon formula...
By now everyone interested in Starfinder has probably gotten their hands on a print or PDF copy of Starfinder First Contact Paizo’s Free RPG Day release this year. We knew Starfinder was going to be a whole new game...
It’s been a few weeks since I switched my blog’s format from a rotation-style to a “do-what-I-want” style, and so far I haven’t regretted it. But when I made the switch, it came with the caveat that I would...
It’s another quiet day on the old farm. Birds are chirping, sun is shining, and the kiddos are out playing in the field. Yup, it’s easy to get used to this kind of life. Unfortunately, adventurers aren’t really the...
So last time I went on for a bit about planetary rotations and stellar orbits and what not. And that’s all well and good but the odd movements of celestial bodies does not a compelling science-fiction setting make. Remember, players need a reason...
In Keyword Design, Ryan Costello uses a single word as inspiration for a mundane item, a magic item, a feat, a spell, and a class option. Today’s word is “encapsulate” as suggested by Peter. Greetings! I’m not Ryan Costello,...
Welcome to Code/Switch, where today we’re going to celebrate the birthday of The United States of America. It was on July 4th, 1176 that the United States adopted the Declaration of Independence to free the 13 colonies from the...
Eureka! I’ve done it! I’ve designed a build for a Hellknight that I —think— can capitalize on the prestige class’s strengths while also being fun to play! The catch? You need to be a creature with the shapechanger subtype...
Sometimes the real world is more frightening than anything a fantasy world can offer. This is no less true when it comes to monsters. When you think about it, a lot of the animals in our world would be...
I frequently write about how to tell good stories with the other people at your gaming table, I do that because my preferred style of gaming involves character and story development, which I learned during my years of LARPing...