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20 April

Inspire Confidence – Standing in solidarity

Written by Monica Marlowe
In the last 2 weeks the gaming industry has seen a couple of polarizing situations regarding representation and treatment of under represented creators, in this case women. Please note there are several links in this blog that lead to...
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Inspire Confidence 1 Comment
19 April

Dear DovahQueen – Plot Avoidance

Written by Loren Sieg
Every GM has experienced a time when players zigged and the GM needed them to zag. Today, we discuss ways to help keep the players wanting to dance to the GM’s drum.
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Dear Dovah Queen Leave a Comment
18 April

Burst of Insight – Campaigning with Pre-gen PCs

Written by Andrew Marlowe
Burst of Insight
As promised this week we’ll talk about race and class in a Maze-based campaign, but not as I originally anticipated. Originally, I thought I’d be presenting a gestalt class-race rules-set instead I’m going to talk about pre-generated player characters....
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Articles, Burst of Insight Leave a Comment
17 April

Guidance — GMing 101: Why Not EVERY Encounter Needs to be a Bloodbath

Written by Alex Augunas
As you might know, I started GMing my first Adventure Path a few months ago. Currently, I’m running Strange Aeons, which has been very new and exciting for me. Prior to this, I’ve only played in the first three...
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GMing 101 Guidance Leave a Comment
14 April

Wandering Monsters — Dragon Lair

Written by Luis Loza
Today, we travel into one of the deepest and most dangerous caverns an adventurer can ever find herself: the dragon lair! This week’s map is very simple. It’s a big place to have an enormous, tough fight, worthy of...
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Wandering Monsters Leave a Comment
13 April

Behind the Screens – TPK or Be TPKed

Written by Ryan Costello
Some thoughts on Total Party Kills from guest blogger Ryan Costello now that he’s been on both sides of the board for a (near) TPK. As I mentioned in yesterday’s Keyword Design, our last Hell’s Rebel session was savage....
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Behind the Screens 4 Comments
12 April

Keyword Design – “Resilience”

Written by Ryan Costello
In Keyword Design, I use a single word as inspiration for a mundane item, a magic item, a feat, a spell, and a class option. Today’s word is “resilience” as suggested by Aaron. Of all the synonyms for toughness,...
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Keyword Design 4 Comments
10 April

Know Direction 154 – Interview with James Jacobs

Written by Jefferson Thacker
Paizo recently announced a Book of the Damned hardcover for the Pathfinder RPG line, and we have questions. Luckily, Paizo’s Creative Director James Jacobs will join us to provide some answers!
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Know Direction Audio, Know Direction Video 2 Comments
10 April

Pathfinder Poetry

Written by James Ballod
  Express your unpopular opinions about Pathfinder’s balance, mechanics, or community in a haiku. from Pathfinder_RPG A friend of mine turned me on to this older Reddit thread filled with Haikus about Pathfinder. I like the thread, but it’s mostly...
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code, Codeswitch, haiku, iconic, Pathfinder, poems, reddit, rpg, switch Code Switch 1 Comment
10 April

Iconic Design — The Protection WoWadin

Written by Alex Augunas
I’ve been a World of Warcraft player since 2007, and since the Burning Crusade came out in 2008, my main character has been a Protection Paladin. (I was a mage before that, but stomping across the shattered world of...
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Iconic Design 1 Comment
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The Know Direction Network is your premier source for Pathfinder, Starfinder, and Essence20 coverage, from podcasts to blogs and more!

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Check back every day for more great podcast and blog gaming content.