In Keyword Design, I use a single word as inspiration for a mundane item, a magic item, a feat, a spell, and a class option. Today’s word is “‘Merica” as suggested by Jordan. On the day before I leave...
I’m stepping out from Behind the Screens as a guest author filling in for James on Code/Switch. I’m here today to talk about the rather personal topic of my favorite Dragonlance character, Tanis Half-Elven, and the peculiar parallels of being an...
In an announcement that caught many of us here on the Know Direction network in shock F. Wesley Schneider, Editor-in-Chief at Paizo, has announced that he will be leaving Paizo for what he calls “exciting new opportunities.” While many...
I am Groot. (This week we head out into the deepest reaches of space.) I am Groot. (Here, we find a creature unlike any other.) I am Groot. (This creature is a brilliant mix of terrifying power and straight...
Sounds heard in the darkness, your ranger pulls an arrow from their quiver as the fighter draws their sword and slips a forearm through their shield straps. Everyone places their minis on the map, readying their dice. “What is...
Owlcat Games studio is proud to unveil it is developing Pathfinder: Kingmaker – the very first isometric computer RPG based on the highly popular Pathfinder Roleplaying Game. Additionally, helping shape the game’s narrative is Chris Avellone, who has worked...
Every GM and player has encountered their fair share of rules lawyers. In this week’s DDQ, we’re going to explore some productive ways of engaging yours when the game starts getting derailed.
I’ve been writing about the Maze for a few weeks now and thought I’d take a short break and talk about running a game that requires much less prep. Guerilla Gaming In the summer of 1983, I was introduced...
Pathfinder—an incredible cocktail of rules dating well over 30 years. Rules in Pathfinder come from all over the place, and as a result it is very easy to forget them. Today, I thought it might be fun for me...