Today we take the mass of offense and defense we made last time and give it some character! Special attacks and abilities can make your new creature very interesting and memorable. Let’s give your monster the pizzazz it deserves! Once again,...
When an adventurer’s tools are obsolete, generally they sell their old gear to lighten their load and increase their wealth. Otherwise, as the Core Rulebook tells us, that leads to encumbrance. There are workarounds but even bags of holding...
Dear DovahQueen: My group has trouble staying engaged and in character in game. Any ideas what I can do to help keep it a semi serious tone without the game spinning off to ridiculous land?—Part-Time Adventurer Dear Parsley-Thyme: So,...
Hi, my name is James and welcome to Code/Switch. Today I’m going to finish the “Science of Dying in Space Trilogy” (Click for the First and Second parts). For the finale we’re going to discuss sound in space, and...
Hello, everyone! Welcome to Guidance. As you might have heard, last week I had the honor of hopping on the Know Direction podcast with Ryan and Perram to interview Logan Bonner and Erik Mona about Pathfinder’s upcoming Second Edition...
Last time, we took our first steps to creating the framework for our monster. This time, we’re going to throw some meat on those bones! When we left Kasama, she was looking a little thin. KASAMA THE INCOMPLETE CR 30??...
Paizo’s Erik Mona and Logan Bonner join us to tell us all the juicy detail of Pathfinder Second Edition Playtest. How’s spell casting work? Can your character use two shields? Archetypes coming back? Hero Points?! All that and more...
On March 6th, Paizo through the words of Jason Bulmahn dropped a not so unexpected piece of news on our community – Pathfinder 2.0. After the success of Starfinder’s streamlined rules system it was only a matter of time...
In preparation for tomorrow’s special Second Edition Spotlight episode of the Know Direction podcast, I am skimming through the surprisingly vast amount of information we already know about Pathfinder Second Edition. Below are some of the key news bits...
In Keyword Design, I use a single word as inspiration for a mundane item, a magic item, a feat, a spell, and a class option. Today’s word is “KINEMATICS” as suggested by Bastille. Bastille didn’t give me an easy...