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15 October

Iconic Design – The Ultimate Protector / Healer

Written by Vanessa Hoskins
Hello Pathfinders! This week I’m pitching in to the Iconic Design blog to talk about one of my favorite builds, the kineticist healer! But not just any healer, this one specializes in also protecting their allies as a front-line...
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Iconic Design Leave a Comment
12 October

Monstrous Physique — Carnage

Written by Luis Loza
I’m still on a big Spider-Man kick. (I just recently got 100% on my game!) When I was younger, my two favorite Spider-Man villains were the symbiotes. I already touched upon my favorite of the two, Venom, last week....
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Monstrous Physique Leave a Comment
11 October

Code/Switch – Disaster Managment

Written by James Ballod
Hi, my name is James and welcome to Code/Switch, today I want to talk about disasters. No, not that time you tried to divide by zero, natural disasters. Hurricane Michael  just tore through western Florida leaving ruin in its...
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code, Codeswitch, disaster, Golarion, hurricane, james, natural disaster, Pathfinder, rpg, switch, tsuyu Code Switch Leave a Comment
10 October

Dear DovahQueen – If These Walls Could Tell Stories

Written by Loren Sieg
It’s uncommon that players want to save the town for any reason other than “It’s the right thing to do,” or “I’m getting paid.” Today, we look at how to write cities that player’s can really feel a part...
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Dear Dovah Queen Leave a Comment
08 October

Iconic Design: Peerless Dancing from the Fringe

Written by Alex Augunas
Hey everyone, and welcome to Guidance! Today I have a Pathfinder 1st Edition character build like I promised, but sadly I had to change the build I initially wanted to do at the last minute, hence the lateness. Basically,...
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Iconic Design 1 Comment
05 October

Monstrous Physique — Venom

Written by Luis Loza
I played a lot of the latest Spider-Man game in the past few weeks. (My schedule says I’ve played more than I could probably spare, but what’s done is done.) The webhead is one of my favorite superheroes, but...
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Monstrous Physique Leave a Comment
04 October

Behind the Screens – Disengaging to Engage

Written by Ryan Costello
One of our jobs as GMs is to get and keep our players engaged in the adventure. Some GMs will argue that it’s as much on the players to come ready to engage as it is on the GM...
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Behind the Screens Leave a Comment
03 October

Know Direction 185 – Stephen Radney MacFarland Knows Maps

Written by Jefferson Thacker
Stephen Radney-MacFarland loves maps, and he’s here to tell us why! And why Paizo has changed up the tiles line with the new Flip Tiles. Then we talk a little about Pathfinder 2nd Edition an the latest changes and...
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Interview, Map, maps, Pathfinder, Pathfinder 2E, Pathfinder Playtest, Stephen Radney-MacFarland Know Direction Audio Leave a Comment
03 October

Table Talk – That Time I Brought an Airship

Written by Vanessa Hoskins
One of the most memorable events at a gaming table was the time I brought an airship to a Pathfinder Society Interactive Special. We were playing 8–99a The Solstice Scar in the 10-11 level subtier and only a few...
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Special Leave a Comment
03 October

Terraforming – A different way to sandbox

Written by Randal Meyer
Gas giant planets are good for more than taking your fame, finances, and popularity to the next level while making deals with Galactic Empires. Aside from being adventure locations, they are also sources of materials both varied and abundant....
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Randal Meyer, Sandbox, Starfinder, Terraforming Terraforming Leave a Comment
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The Know Direction Network is your premier source for Pathfinder, Starfinder, and Essence20 coverage, from podcasts to blogs and more!

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