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25 October

Code/Switch – Androids Enjoy Thank You Cards

Written by James Ballod
Hi, my name is James and welcome to Code/Switch. Today I want to talk about Androids. I’ve spoken ad nauseaum about my Android Envoy Mitsuku Hane on KD:B and in our Discord, and the fun I’ve had playing her...
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androids, code, Codeswitch, giant, hane, historia, iron, james, mitsuku, Starfinder, switch Code Switch 1 Comment
24 October

Dear DovahQueen – We Have to Talk

Written by Loren Sieg
We normally really appreciate only player. Even if they tend to derail the story like its their job, it’s never a dull moment. That’s why it totally sucks when a good player makes poor calls that end up making...
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Dear Dovah Queen Leave a Comment
23 October

Terraforming – Mars V

Written by Randal Meyer
Gas giants aren’t the only place to have varied adventure locations. Assuming a sufficiently advanced civilization, rocky planets are just as likely to have terrestrial space stations, orbiting space stations, lunar space stations, and perhaps relay stations beyond that....
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Randal Meyer, Reptoid, Starfinder, Terraforming Terraforming Leave a Comment
22 October

Know Direction: Beyond 020 – Operative Class Feature

Written by Jefferson Thacker
The operative is one of the most versatile and capable classes in the game. It is also one of the most controversial. Is it OP? Is it just right? And how much fun can you have building one?
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Class Feature, Operative, Starfinder Know Direction Beyond Leave a Comment
22 October

Iconic Design – A Healing Gambit

Written by Randal Meyer
After reading last week’s Protector Healer by Vanessa, I started thinking about my recent witch PC, primarily his role as the party healer in Rise of the Runelords. He was *not* a front liner, but did he have range!...
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Cartomancer, Gambit, Healer, Iconic Design, Randal Meyer, Witch Iconic Design Leave a Comment
19 October

Monstrous Physique — Fox McCloud

Written by Luis Loza
As is my wont with this blog, I’m slowly statting up my childhood. This time around, I’m hopping back to 1997 to take a look at Star Fox 64 (Lylat Wars for you Europeans). This is a game I...
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smash bros Monstrous Physique Leave a Comment
18 October

Behind The Screens – Flying Fish Out Of Water

Written by Ryan Costello
Ever seen an encounter with a flying creature or underwater and wish it just wasn’t there? Ever wonder why? A lot of it has to do with the shift from abstract rules to codified rules. ABSTRACT vs CODIFIED Pathfinder...
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Behind the Screens 1 Comment
17 October

Craft (Adventure) – Premise, Setting, Genre, and Theme

Written by Vanessa Hoskins
Lets get back to talking about adventures in the general sense. One thing that occurred to me is how much the intersection of setting, genre, and theme affects the premise of your adventure. Between the four of them, they...
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Craft Adventure Leave a Comment
17 October

Groundbreaking – Ranthak’s Quests

Written by Randal Meyer
Sandboxes are all about the “freedom” that the PCs have to adventure, discover, and interact with a given environment entirely at their whim. It also includes adventures, encounters, and plots that the party just isn’t ready to handle yet....
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Groundbreaking, Pathfinder, Randal Meyer, Ranthak Groundbreaking Leave a Comment
16 October

Burst of Insight—Horror Prompts

Written by Andrew Marlowe
In February I began what has turned into an irregular mini-series of inspirational prompts for GMs to use in their campaigns. This week I bring you the third installment of prompts, this time they’re less generally weird and more...
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weird prompts Burst of Insight Leave a Comment
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