Join Paizo’s award-winning art and graphic design staff for a discussion of the illustrations, maps, and other visual elements that bring Pathfinder and Starfinder to life, as well as a preview of what’s to come with Pathfinder Second Edition...
Warning: Spoilers Ahead! Learn what’s going on in the universe of Adventure Paths for the Starfinder Roleplaying Game! Get sneak previews of what’s to come, as well as behind-the-scenes stories and the chance to ask your questions about Starfinder’s...
HI, my name is James and welcome to Code/Switch, today I want to talk about travel. Back in August, I along with the KD crew went to Gencon. Alex and I drove in with a group of 2 other...
There are two types of ability scores in Pathfinder: those you aren’t expected to act out at the table and those you might be expected to act out at the table. My patent-pending fitness program where players get bonuses...
“You’ve been on the road for 3 hours…I think. You’ve probably gone 5 miles? Umm…let’s just say you’re there, ok?” The specifics of time spent traveling, and the amount of distance traveled, is frequently more guess work than precise....
“You’re designing a geographically small but almost unrealistically varied area. (You somehow managed to explain why a Jungle could appear within a day’s travel)” – Litis Yes, well, sorta. I have avoided specific distances up to this point for...
Hey everyone, and welcome to Guidance! So two weeks ago I promised that my next blog entry would be about resonance. Well, last Monday I caught wind that Paizo was going to talk about resonance in an upcoming blog...
New to Pathfinder’s world of Golarion? This panel of Paizo pros will tell you everything you need to know to get started adventuring in a world beset by magic and evil!
Excited to take part in the Pathfinder Playtest this fall? This seminar will cover the playtest process with a focus on what you can do to help shape the next evolution of the game!
Here we go. The end. Click this link first. I’ve been doing a lot of Halo recently, but there’s still work to be done! I’ve covered most of the basic enemies in the original Halo trilogy, but there’s still...