Hi, my name is James, and welcome to Code/Switch. Today, I want to talk about energy in Pathfinder. This isn’t just a rehash of the article I did about batteries in Starfinder, rather than capacity I’m going to talk...
Where’s the line between checking for traps as any good and cautious adventurer does, or as any paranoid murderhobo does? Today we consider some ways to hopefully help alleviate some of that pent-up, player paranoia.
In many lands around the world, there exist insects that are considered a plague. Often arriving every 13 or 17 years, erupting from the lands and decimating the environment as if the earth itself were out to destroy all...
With so much lying on the horizon, our adventurers must plan their lies out before they can proceed. That, and some SHOPPING! Listen Now! (mp3) Adventurous is a production of the Know Direction Network. Adventurous plays on the Roll20...
By Darran Caldemeyer The longer you are invested in this hobby of tabletop roleplaying games the more likely you are to endure the cycle of new editions. A new iteration of the game conjures many different emotions, and for...
Starfinder shows off a hint of whats possible as it dives into the Pact World’s own SUN in the Dawn of Flame Adventure Path. James L. Sutter, author of the first volume Fire Starters, joins us to talk it...
Howdy! I think if I had to create a top 5 list of the most influential media during my formative years, Street Fighter II would be among them. That game instilled a love for martial arts films, competitive video...
Discord chatter AJ suggested I discuss my take on balance in games, specifically how necessary I thought it was. This being Behind the Screens and not Dear DovahQueen, I’ll keep us GMs in mind as I address this topic,...
Or Friends Don’t Let GMs World Build Alone. I hate to use the phrase crowdsourcing in terms of world building but it’s mostly appropriate. Maybe better would be player-sourced world building. Well whatever we decide to call it I...