Normally Essential Builds turns popular culture icons into Essence20 Player Characters. We’re doing something different this time. This is my first PC for a fully casual Essence20 campaign. I’m not playtesting or promoting or even GMing. I’m building a...
“Tian Xia is a vast continent of boundless diversity. Its lands range from the lush vegetation of the Valashmai Jungle to the arid steppes of Hongal, from the undersea depths of the Aya-Maru Trench to the sky-piercing peaks of...
In episode 87 of Game Design Unboxed: Inspiration to Publication we talk with Sen-Foong Lim on his comicbook IP game Mind MGMT. A game that grows with the players in strategy as well as difficulty. One player controls Mind...
After sharing all he knows about Essence20, former Renegade developer Jason Keeley moves on to other projects. But not before saying goodbye. Listen Now! (mp3) Featuring Letter From Snake Eyes part 4, generously provided by Wordburglar. Check it and...
John, Jason, and Ron talk about using player driven narratives in Pathfinder, Starfinder, D&D, and Scum and Villainy. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
This entry is a continuation of the last one and the same content warning applies. In fact, if you wouldn’t rate the Xenomorph Queen at least a 5 out of 10 then this may not be the article for...
Ah Sandpoint! Nestled on the rugged coastline of Varisia, the picturesque town of Sandpoint beckons to travelers with its charming blend of scenic beauty and despite what you may have heard, a rich history. This coastal gem is a...
From days of long ago, from uncharted regions of the universe, comes a legend. The legend of Pidge, Voltron’s only pilot with the fashion sense to coordinate his uniform with his lion. Welcome to Essential Builds, the blog that...