You players scrutinize everything you say and do as their GM. If a player says they’re sensing motive on an NPC and you say “oh, sure” instead of just “sure,” that “oh” betrays that there’s no reason to suspect...
Note: Ignore Ryan’s face attached to this post. Loren wrote today’s Dear DovahQueen, as usual, but couldn’t post it. Dear DovahQueen: How do I keep new players interested in the game? I’ve had a few players that I introduced...
EDIT 3/29/2018: Before you read this, I goofed up a bit. I creatively misread how the spell in question works. Feel free to pick it apart, but just replace the spell with actual material exchange and it’ll be just...
Our monster continues to come into her own. Last time we saw her, she became truly special. This time, it’s time to grow Kasama to the best monster she can be. Let’s make her big! We’ll be increasing her size and...
Earlier this week I discovered that my RPG Superstar adventure has been in print 2 years. I spent that anniversary in Chicago with 18 orchestra teenagers, including my own 15 year old daughter. It was a whirlwind 36 hours...
Listener Andrew M mentioned in Know Direction’s Discord chat recently that he’s never gotten a good handle on the pro-setting neutral stance. I went into one of the reasons I take issue with fusing the setting into the core rules...
The news from Paizo regarding the playtest for Pathfinder’s second edition has been coming furiously fast. Fast enough that I scrapped nearly an entire blog because large portions of it included some rough rules speculation that Monday’s blog about...
Hey, everyone! I’m Alexander Augunas, the Everyman Gamer, and today I’m going to let you in on the dirtiest tactic in my toolbox. The art … of winging it. Before I started the original Everyman Gaming blog (and subsequently...
Today we take the mass of offense and defense we made last time and give it some character! Special attacks and abilities can make your new creature very interesting and memorable. Let’s give your monster the pizzazz it deserves! Once again,...
When an adventurer’s tools are obsolete, generally they sell their old gear to lighten their load and increase their wealth. Otherwise, as the Core Rulebook tells us, that leads to encumbrance. There are workarounds but even bags of holding...