One of the most memorable events at a gaming table was the time I brought an airship to a Pathfinder Society Interactive Special. We were playing 8–99a The Solstice Scar in the 10-11 level subtier and only a few...
Gas giant planets are good for more than taking your fame, finances, and popularity to the next level while making deals with Galactic Empires. Aside from being adventure locations, they are also sources of materials both varied and abundant....
Back in May, I shared some of my thoughts on design. These were mostly just some of my design philosophies for implementing new rules at the table. I thought today we’d revisit that topic and walk through some House...
Hello, everyone! For the last few weeks, I’ve been writing an awful lot about the Pathfinder Playtest and different design choices that have (or haven’t) gone into it. I know I said I was going to try to do...
Here’s the soundtrack for this week’s entry! KD fan AJ asked me on our Discord if I would fulfill his request for a Monstrous Physique. I obliged, but when he asked me to stat up Big Boss from the...
Hi, my name is James and welcome to Code/Switch. Today I want to talk about sports. If you’re in the United States you’re about to experience the magical time of year where all 4 major sports (Football, Basketball, Hockey,...
At this point, we’ve all written a villain or ally that we thought was so cool, but our players couldn’t care less. Today we look at how to breath more life into our NPCs so they’ll be more engaging...
We have made the trip to the basin, climbed the volcano to the caldera, and descended to the lakeside village. Where should we go first to rent a … wait, is that … crushed ice … under those fish?...
This week, I’m going back to another beloved series that I’ve touched on before. I statted up beloved bounty hunter Samus Aran at the start of the year, as well as her common enemies the metroids. Although Samus can...
GMing can be a thankless job, especially when done right. We are the producers and directors of this game we play and this play we game. We are the supporting actors. Even when we run published adventures, we add...