Hi, my name is James and welcome to Code/Switch. Today I want to talk about Starfinder and generations. When I say generation, I don’t mean family generations but cohort generations. Generation X and the Greatest Generation are examples of...
Hi, my name is James and welcome to Code/Switch. Last week we spoke about how Paizo can integrate ideas used in free-to-play games to Pathfinder for the good of all! We discussed offering continuing support and bonuses to older...
Hi, my name is James and welcome to Code/Switch. I have a dirty open-secret that I’m going to air, I’ve by and large stopped plating Pathfinder. I’m about to run my final session of Skulls & Shackles and I...
Hi, my name is James and welcome to Code/Switch. Today I want to talk about food. What do your characters eat in Pathfinder? Are their meals always lavish Heroes Feasts, or do you just eat whatever you kill raw...
Hi, my name is James and welcome to Code/Switch. Today I want to talk about atmosphere in space. The vast expanses of space in general have too few atoms in them to have anything like an atmosphere, but atmosphere...
Hi, my name is James and welcome to Code/Switch. Today I want to talk about magic. Magic is pretty powerful; it can move mountains, summon extraplanar beings, bring the dead back to life, and even make you look like...
Hi, my name is James and welcome to Code/Switch. Today I want to talk about housing, ya know, where you rest your head. My wife and I recently bought a house at great personal expense and erosion of...
EDIT 3/29/2018: Before you read this, I goofed up a bit. I creatively misread how the spell in question works. Feel free to pick it apart, but just replace the spell with actual material exchange and it’ll be just...
Hi, my name is James and welcome to Code/Switch. Today I’m going to finish the “Science of Dying in Space Trilogy” (Click for the First and Second parts). For the finale we’re going to discuss sound in space, and...
Hi, my name is James and welcome to Code/Switch. Today I want to continue talking about science in space. Last Code/Switch we learned that ramming things with your super-cool space ship just results in heart-(andeverythingelse)-break. This week I...