Monstrous Physique — Ridley

This week, I’m going back to another beloved series that I’ve touched on before. I statted up beloved bounty hunter Samus Aran at the start of the year, as well as her common enemies the metroids. Although Samus can handle a metroid without much effort, there is another enemy that I would truly call her nemesis. So, let’s take a look at Ridley!

Ridley                            CR 10
XP 9,600
NE Large magical beast
Init +5; Senses darkvision 60 ft.; Perception +19
hp 170
EAC 23; KAC 25
Fort +14, Ref +14, Will +9
DR 10/—
Speed 20 ft., fly 50 ft. (Ex. Average)
Melee slam +23 (2d10+18 plus grab), tail +20 (1d10+18)
Space 10 ft.; Reach 10 ft.
Offensive Abilities piercing tail, plasma breath
Str +8, Dex +5, Con +3, Int +2, Wis +1, Cha +2
Skills Athletics +24, Engineering +19, Intimidate +19, Perception +19
Languages Common (can’t speak)
Environment any
Organization solitary
Piercing Tail (Ex) On a critical hit with his tail, Ridley impales his target. The creature becomes grappled and attached to Ridley, moving when he moves. The creature remains grappled until it breaks free.
Plasma Breath (Ex) Once every 1d4 rounds, Ridley can breathe out a blast of deadly plasma. This plasma can take two forms. He can fire the blast as a 30 foot cone or as a 10 foot radius blast at a point within 60 feet. Creatures caught in the blast take 12d6 points of damage. Half of this damage is electricity damage and the other half is fire damage. A creature can halve this damage with a successful DC 17 Reflex save.

Ridley is a terrifying creature that belongs to an organization known as the Space Pirates. Ridley is a unique creature of an unknown species that resembles a dragon. He is a foul tempered beast with a love of death and destruction, leading the Space Pirates to locations just to have them destroyed. Though he is bloodthirsty, Ridley is intelligent and a capable tactician. In combat he will use his superior maneuverability to outpace his foes. His powerful tail is capable of piercing through powerful armor and impaling his foes. When attacking from a distance, he uses his deadly breath attack to burn away his enemies. Though many powerful warriors, including renowned bounty hunter Samus Aran, have bested Ridley in combat, he is notoriously difficult to slay. Even in situations that suggest his death, such as the destruction of entire planets, Ridley seems to cheat death and show up again later, striking fear in his foes yet again with his terrible roar.

That’s it for this week! If you end up introducing Ridley into your game or you have any request for a future Monstrous Physique, please drop me a line at

Luis Loza

Luis Loza is a developer at Paizo, working on the Pathfinder Lost Omens line and formerly on Campaign Setting and Player Companion lines. He's done freelance for Paizo Inc, Legendary Games, Rogue Genius Games, and more third-party publishers. His hobbies include gaming both tabletop and video, making jokes, obsessing over time travel, taking naps with Nova his cat, and walks with his wife. He is eternally plagued with a hunger for tacos. Consider checking his material on his Patreon at