If you are on this blog you probably already know what a feat is: A special talent or attribute for your character! Feats weren’t always a thing in Roleplaying Games; It wasn’t until the year 2000 that we got...
You know what would be nice? Having more time. Or needing less time. But time doesn’t work that way. The only way to get more time is to take less time doing what we do. And I recently found...
In episode 42 of Game Design Unboxed: Inspiration to Publication we talk with Sydney Engelstein, one of the designers to take on the challenge of continuing on the Aeon’s End game line! Listen to Sydney discuss the original games,...
There comes a time in every adventurer’s life when the call of the road loses some of its luster. A time where those nesting instincts kick in. A time where a land of opportunity is more enticing than nomadic...
Every week, Now You Know recaps the Know Direction content of the past week, previews the Know Direction content of the week to come, and shares the thoughts on the state of the network from the director of operations,...
Our heroes locate the remaining lost researchers – plus another unexpected person. Listen Now!(mp3) *The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.