John chats with freelance writer and game designer Jeremy Blum about his work on the recently announced Pathfinder Tian Xia hardcovers and Season of Ghosts adventure path. Listen Now!(mp3)
Every week, Now You Know recaps the Know Direction content of the past week, previews the Know Direction content of the week to come, as the director of operations, Ryan Costello, shares his thoughts on the state of the...
John and Jason discuss the original Starfinder comics from Dynamite and make some educated predictions concerning the new upcoming Starfinder comics! Listen Now!
Venture into the Impossible Lands with the Know Direction podcast. In this review of the recent Lost Omens Hardcover, Esther and Navaar look at the many Ancestries and regions this book has to offer, and compare how Paizo handled...
Esther: Hello and welcome to Know Direction, your number one source for Pathfinder news, reviews, and interviews. I’m Esther Wallace. Navaar: And I’m Navaar. Esther: And we are here today to talk about a book we’re both very excited...
In episode 60 of Game Design Unboxed: Inspiration to Publication we talk with Joe Barron from Gray Matters Games about how he teamed up with graphic design students at the College of DuPage to create a word game during...
Every week, Now You Know recaps the Know Direction content of the past week, previews the Know Direction content of the week to come, as the director of operations, Ryan Costello, shares his thoughts on the state of the...
Our heroes make a triumphant return, defeating the guardian of the Worldseed and saving the planet! Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
For Immediate Release After selling through eight months worth of Core Rulebooks in the first month of the year for… reasons, Paizo needed to place an order with their printer. They chose not to simply order a new run...
As Jason discussed last episode, he’s been using an fan generated Foundry module to run his G.I. Joe campaign. We speak with a developer of the Essence20 module, Renderance, about the hows and whys of bringing Essence20 to the Foundry virtual tabletop,...