For the first Behind the Screens article of 2017, I thought I might start us off with a closer look at that rarest of game-type, the multi-table event. If you’ve had the opportunity to go to GenCon and secured...
There’s a lot we can learn as tabletop RPG gamers from video games. Ryan and Perram and special guest Ariadne MacGillivray talk about the video games that have inspire how they play characters, create worlds, and run games.
There’s a lot we can learn as tabletop RPG gamers from video games. Ryan and Perram and special guest Ariadne MacGillivray talk about the video games that have inspire how they play characters, create worlds, and run games.
In Keyword Design, I use a single word as inspiration for a mundane item, a magic item, a feat, a spell, and a class option. Today’s word is Canada. A dedicated group of Internet pranksters is trying to convince the...
I’ll be filling in for James this week, taking this opportunity to remind you that I’m Canadian, how Canadian I am, how great I think Canada is, and a brief history of being Canadian. Seriously. As mentioned yesterday, I’ll...
We hope we were a bright spot of your last year, delivering informative, insightful, and entertaining podcast and blog content to you, our fellow Pathfinder enthusiasts, once again. For Pathfinder, 2016 was fine but transitional, like a Mick Foley title...
The end of the year is nigh and it is up to me to close the door on the 2016 Know Direction blogs. I’m up for the challenge! The only way to close out the year is with something...
In light of news that Paizo has semi-retired their RPG Superstar contest, I wanted to share a story of hope with you from a holiday years gone by – GenCon 2013. Pull up a chair and your favorite warm...
This week I’m going to give you a selection (often weird) of background concepts as a companion to last week’s article about Writing Effective Character Backgrounds. For many, it’s the holiday season and I’m going to take this week…well...
Last Christmas (which was literally yesterday), I did a lot of thinking on the nature of gifts—specifically, why we give them. What I came up with is simple: usually, we gift people to show our appreciation, to show someone...