Here we are once more to finish off the main races for the Mass Effect series. (At least, the species available as companions in the first game in the series!) Rather than recount another tale of me playing a...
Some stuff didn’t make the cut! Hear from the Pathfinder Playtest design team about paths not taken and options left for future books. Secrets abound, and nothing stays dead forever (except the REALLY bad ideas)! Featuring: Jason Bulmahn, Logan Bonner,...
In prior Craft (Adventure) segments we talked about selecting encounters across the adventure and making sure there is a good deal of variety. This week, I want to look at how to create an individual encounter that plays well...
Have you ever looked out a window as you passed by planetary rings and thought “Is that a wave in that ring? I bet that would be amazing to surf!”? If so, we have the perfect vacation for you!...
Hello everyone, and welcome to Guidance! Today’s installment is a little bit different from what I normally do on the blog for a few reasons, the biggest of them being that I am typing the whole thing live from...
“I can’t do Friday, but I’m good for Sunday.” “Sunday’s no good for me; how’s Saturday?” “Can’t. I’ve got a thing…” And that’s how you TPK before a session.
Hi, my name is James and welcome to Code/Switch. Today I want to talk about the digital future of traditional gaming. Recently there was an interview with Hasbro president Brian Goldner where he credits eSports as a factor to...
As we get ready to head to Gen Con, Perram and Alex finish off Starfinder’s classes with the Mystic. What does this student of mysteries bring to your Starfinder game? Audio posted only this time, but video will be...
To the untrained eye, the desert to the east is dry, bare, and void of life. Speak to anybody that has travelled there and you will hear plenty of warnings to the contrary, especially if you don’t look underground....