In first edition Pathfinder, I really liked the design space occupied by traits particularly the campaign traits. In second edition this design space is most similar to the new Background mechanics and I’m excited by the options I can...
“Captain, are you sure you want to pick this fight? Our ship is a good 15 minute run …” Marissa is cut off by the rumbling laughter of her gargoyle compatriot. Grawnmoot excitedly boasts “… and they only outnumber...
Paizo developers reveal mysteries from the Pathfinder campaign setting, from conspiracy theories to behind-the-scenes stories. Bring your most burning setting questions to this often too-honest Q&A! Listen Now!
Join creative director Sarah Robinson & featured artist Wayne Reynolds in a discussion of illustrations, maps, & other visual elements that bring the world of Pathfinder to life. Listen Now!
Welcome to Dev Pit! I’m Alex Augunas, the Everyman Gamer, and stop me if you’ve ever heard this one before. You’re on a writing deadline, something real important. Maybe it’s your term paper for school. Maybe it’s your turnover...
Experienced in-house Paizo Game Masters reveal their best game mastering secrets & help you troubleshoot your RPG campaign. The first of two disconnected seminars with the same name. Listen Now!
Blast off for myriad worlds of adventure in this introduction to the world & rules of the Starfinder RPG, presented by the Starfinder design & development team! Listen Now!
Hello! Gen Con has come and gone and so it’s time to get back into the swing of things. Last time on Monstrous Physique, I presented the Terminator, one of the coolest robots in the history of sci-fi. The...