Perram and Vanessa talk Adventure Paths with Developer Ron Lundeen, who discuses the process of building an AP from start to finish, the considerations when developing an adventure path, and the sorrow of cutting beloved encounters and mechanics.
The webhost of pathfinderminis.com joins Ryan and Dustin as Dustin unboxes one of the bricks of WizKids Pathfinder Battles – City of Lost Omens he picked up. Listen now!
Hey, there. Luis, here! Last week, we got to meet our first player for Valiant, Rob Pontious, and get to know a little bit about his character, Ev’etaewayr. This week, we get to meet Paizo editor Avi and their...
Jason Keeley, John Compton, and Thurston Hillman build a new starship with the help of the audience using options from the new Starship Operations Manual.
“The City Isn’t Safe The streets are filled with horrors that will hollow you out for their own pleasure, killers and sadists waiting for a taste of your flesh and your fear, and dark things that linger in the...
Lyz Liddell, Logan Bonner, Mark Seifter, and Jason Bulmahn review what they’ve done with the game in the last year, the changes from the GenCon releases, and what they have planned for the next year of the game.