Ryan and Jason reflect on their most vivid memories related to the Essence20 brands, Power Rangers, G.I. JOE, Transformers, and My Little Pony. Listen Now! (mp3) Featuring Letter From Snake Eyes 4, generously provided by Wordburglar. Check it and...
In episode 52 of Game Design Unboxed: Inspiration to Publication we talk with Ashwin Kamath and Clarence Simpson about their game The Wolves, published by Pandasuarous Games. These designers met through the Tabletop Mentorship Program and created this game...
Our heroes reach the bridge of the massive ship and are met with deadly security robots! Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
John chatted with game designer and actual play gamemaster Esther Wallace about her Chromythica Pathfinder actual play, her new gossip based game, and gaming with disabilities. Listen Now!(mp3)
Inspired by Andor on Disney+ and how it weaves four distinct, three-episode plots into a cohesive 12-episode season, Ryan and Jason look at how Essence20 GMs can plot story arcs for their Power Rangers, G.I. JOE, Transformers, and My Little...
John and Jason share their Top 5 Starfinder Playable Species and explain why they chose each. Turns out both use very different criteria in creating their lists! Listen Now!
In episode 51 of Game Design Unboxed: Inspiration to Publication we talk with Marge Rosen about her card game Pirate Party: Women of the High Seas. A card game loosely based on the mechanics of Rummy that took on...
We reflect back on our four plus years of gaming together. Hi Stephen! Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.