Razz entertains the skittermander whelps while our heroes foil an Azlanti plot! Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
Our heroes encounter a suspicious non-fey time traveler as well as some temporally challenged skittermanders. Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
Our heroes discover the summoner of the contract devils and put a stop to her evil plans! Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
Our heroes process a cease and desist order on a pair of contract devils engaged in hellish construction. Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
Our heroes help an angel quell a riot before heading off to deal with devils. Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
Our heroes battle at Jatembe Park to save all of Absalom Station! Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
Our heroes craft a master plan so crazy that it just might work! Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
Our heroes endeavor to save Absalom Station for certain destruction! Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.
Our heroes make a triumphant return, defeating the guardian of the Worldseed and saving the planet! Listen Now!(mp3) The GM is Ron Lundeen, an employee of Wizards of the Coast, whose opinions are his own.