In episode 2 of Game Design Unboxed: Inspiration to Publication Danielle, Ben, and Denice talk with Peter McPherson on his first published game, Tiny Towns from AEG. The game was initially inspired by games like Minecraft with a spatial...
Danielle, Ben, and Denice speak with Alex Cutler, designer of Expancity by Breaking Games. Alex also co-designed “Before There Were Stars” by Smirk and Laughter, “Team 3” by Brain Games, and develops games for Pandasaurus. Alex talks about his...
Game Design Unboxed features interviews with tabletop game designers on specific games or series of games they have created. Listeners will learn where the initial idea for the game came from, how the game developed over time and where...