Howdy! Last week, I took some time to provide some minor updates for my existing Zerg statblocks from a while back. I’m going to do more of the same this week. I’ll be grabbing the SC1 units that received...
Hi, my name is James and welcome to Code/Switch, today I want to talk about blood. Blood, we all have it, we all need it, but do you know who needs it twice as much? Vampires. That’s a lie,...
Glintwood Clearing’s Elven inspired architecture is nestled under the branches of a massive ash tree that all residents of the Glintwood refer to as Iggy (in honor of the world tree Yggdrasil). Known to residents simply as “The Clearing”...
Hey everyone! I know I said last Monday that I was going to do an article on character roles, and I still aim to do that. However, ever since the Network’s own Vanessa Hoskins made this really neat thread...
It was almost two years ago that I began a large series on the various units from one of my favorite games, Starcraft. At the time, I had only played through the first game in the series, so my...
SimCity is a landmark city builder video game that launched a franchise and defined a genre. Players are given a plot of land with some amount of urbanization and have to manage a budget and public appeal to expand...
So you want to write for tabletop RPGs? Breaking into the business can seem like a daunting task. How do you get started? How do you get noticed? Where do you even begin? Luckily, these days there are more...
“Ok Cyberz, be ready to move on my mark” came a voice from the custom short range comm Kiara had installed in her cybernetic ear. She knelt down, positioning herself to be ready to run. The lights cut out,...
Keeping with the plan from two weeks ago I thought I’d hit and expand on the next short piece of advice from my bullet point list: Spotlight the PCs. Your player’s characters should reside at the center of your...