DovahQueen: Bend the Knee Since 2015, the DovahQueen has been taking your questions and giving advice to improve your games. Now the tables are turned in this DovahQueen series; Loren is asking the questions and a panel of three...
Introduction When I was doing the rough draft of this article it was refreshing to work on something different than the Quests. I think I was getting into a creative rut with them. It might’ve been better to have...
Welcome back to Phantasmal Killer, a blog delving into weird and fun game mechanics and how you can take advantage of them to bring new ideas to life at your tabletop. In each article I look at using a...
Every week, Recall Knowledge recaps the Know Direction content of the past week, a preview of the Know Direction content of the week to come, and the director of operations, Ryan Costello, thoughts on the state of the network....
“Riddleport is the third-largest city in Varisia and is a haven for pirates and sea-faring brigands, who find themselves far to the north of the Arch of Aroden. Teeming with criminals and rogues of all kinds, Riddleport is full...
Hello, readers! Originally I wasn’t going to do an Iconic Design post today, but my plan to do a Teenaged Wasteland post today got thrown out of the window because I got really sick with some Not-COVID virus last...
Anyone who has followed my articles here since the guest blog takeover might remember my use of the heroic trait. I’ve since used it once more describing my Glimpse of Power variant rules, where PCs can spend hero points...
Every week, Recall Knowledge recaps the Know Direction content of the past week, a preview of the Know Direction content of the week to come, and the director of operations, Ryan Costello, thoughts on the state of the network....
DovahQueen: Bend the Knee Since 2015, the DovahQueen has been taking your questions and giving advice to improve your games. Now the tables are turned in this DovahQueen series; Loren is asking the questions and a panel of three...
Introduction So, this is the end of the Quest line that I promised myself I would finish. It took more work than I expected, but I think it has all come together to tell a story. It might not...