It’s hard to imagine a story or game that didn’t have a supporting cast. Today, we’re going to discuss how you can help make your NPCs have more impact in your game.
People have been afraid of ghosts and spirits for as long as we’ve had the words to talk about them. Haunts make for a great challenge to would-be heroes, but their rules can be quite cumbersome. Today, we’re going...
Every GM and player has encountered their fair share of rules lawyers. In this week’s DDQ, we’re going to explore some productive ways of engaging yours when the game starts getting derailed.
Every GM has experienced a time when players zigged and the GM needed them to zag. Today, we discuss ways to help keep the players wanting to dance to the GM’s drum.
Wherein is discussed the intricacies of physiology in matters arcane: namely the intersectional effects of polymorph, lycanthropy, and trauma on the tangible condition.
Dear DovahQueen: Maybe you can give me some advice on a pathfinder game I’m hoping to start? I DMed a year long game a few years ago in a fantasy setting but I’m not sure how go on with...
Dear DovahQueen: Tome of Magic contains a chapter on Shadow Magic, which I feel could be refluffed into Void Magic fairly easily for a Spelljammer-like campaign. If you were going to make a character that used Void as their...
Dear Dovahqueen: What is your favorite Paizo Adventure Path or Module? Are there any you would recommend for new players or new GMs? — Adventure Hill Dear Adventurer: You’re only a new player or new GM once. You’ll make mistakes and...
Dear DovahQueen: In my games (society and home) I like to play a multiclass paladin/sorcerer character. However, given the nature of the sorcerer class it embraces an inner power, which contrasts the typical paladin’s embrace of a higher power....