placed in the Top 16 of RPG Superstar in 2012 and 2014, one of the few contestants to get that far in the competition twice. Since then, he has contributed to many Paizo and third party Pathfinder products, including one of the network’s favourite releases in the Pathfinder Player Companion line, the Dirty Tactics Toolbox. Every other Tuesday, he will be sharing his Burst of Insight, with design tips for would-be game designers from a decorated freelancer.
Two weeks ago, I began an alignment based prompts series. This week we continue with the three neutral alignments. As before these are designed with both players and GMs in mind. Many of the concepts in the series are...
We’ve done a lot of Weird Prompts articles and most of them are for the GM. This week I thought I’d write one for everyone and focus on character concepts. Some of these are adapted from characters in...
I have long wanted one of those super deluxe game tables with the recessed play space. Alternately, I’ve been considering options to instead elevate the play space. Given that we live stream some of our tabletop games the raised...
Recently, I’ve been involved in a lot of discussions about what to read and it occurred to me that it’s been quite a while since I posted any recommendations. So let’s get to it, these are some of my...
For a while now Monica and I, with the help of some close friends have been live streaming tabletop roleplaying games on Twitch (www.twitch.tv/marlowehouse) with some small success. While I love GMing, I’m less comfortable under the scrutiny...
This will be the last Burst of Insight blog before the New Year. So as we close out the year I thought we’d end where we began: Tooling around in the Cypher System. Specifically, the game that introduced the...
Recently, I’ve been experimenting with various GM techniques. One I particularly enjoy is starting right in the middle of the action. This is a common trope of cinema, we see it in every James Bond Film the Indiana Jones...
We’ve talked about character backgrounds several times on this blog the most recent was at the beginning of October when we discussed how players can work plot hooks into their backstories. This week I thought I’d suggest some tools...
Before the break, I spent several weeks talking about how to center the PCs in the narrative on an adventure path by personalizing the experience. This week I thought I’d focus on a different aspect of personalizing a published...
Welcome back to Burst of Insight. For the last few weeks, we’ve been talking about things GMs can do to center the player characters in an adventure path’s narrative. This week we’re talking about something players can do...