Monstrous Physique — Vision (PF2E)

Howdy! You may or may not have kept up on the latest rage in streaming TV, but I’ve rather enjoyed watching WandaVision. Personally, I think it’s really interesting how the show is trying very weird and bold things that go well beyond what one might expect from a superhero story, at least the kinds of stories that were being told in Marvel movies of the past. A superhero show focused on grief and trauma is an interesting story and the presentation of the show with the nods to TV sitcoms of the decades has been particularly enjoyable. Today marks the release of the final episode of the show, so I figured I would try to bring one of the show’s characters to life in Pathfinder! Let’s take a look at Vision! (Oh, and if you prefer to include Vision in your Starfinder game, check out my SF version of Vision!)

Vision                            Creature 10
NG, Medium, Construct
Perception +22; darkvision, low-light vision
Languages Common
Skills Acrobatics +19, Athletics+22, Computer Lore +19, Deception +15, Diplomacy +17, Society +17
Str +7, Dex +5, Con +3, Int +7, Wis +5, Cha +3

AC 30; Fort +20, Ref +20, Will +16
HP 130; Hardness 12; Immunities bleed damage, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

Speed 25 feet, fly 120 feet
Melee [one-action] fist +23 (agile), Damage 2d12+13 bludgeoning
Ranged [one-action] optic blast +21 (range 120 feet), Damage 2d10+11 force
Density Manipulation [two-actions] Vision alters his physical density, allowing him to phase through objects. He gains the effects of ethereal jaunt until he Dismisses the effects.
Holographic Manipulation [two-actions] Vision projects a hologram to alter his appearance, allowing him to disguise himself. He gains the effects of either 3rd-level illusory disguise or 2nd-level invisibility. The effects remain until he Dismisses the effects.
Superhuman Intelligence Vision’s computer brain stores an almost unlimited amount of information. He can use his Computer Lore to Recall Knowledge on any subject, not just computers. In addition, he can never critically fail an attempt to Recall Knowledge.

Vision is a unique android created with the use of a super-powerful AI. Sporting a body made from vibranium, an extremely rare element unmatched in hardness and versatility, Vision is a living marvel. His body is powered by an infinity stone, a powerful stone-like object tied to the birth of the universe. This stone both allows Vision’s body to animate as well as provides it with a number of unique abilities. These include super-strength, manipulation of energy to create energy blasts, and the ability to alter Vision’s own density, allowing him to become extremely resistant to attacks or to become intangible. In addition, the AI implanted in Vision, originally known as JARVIS, boasts an extreme intelligence. Since his creation, Vision has taken on a life and personality of his own, fighting on behalf of righteousness and protecting those in need.

That’s it for this week! If you end up introducing Vision into your game or you have any request for a future Monstrous Physique, please drop me a line at

Luis Loza

Luis Loza is a developer at Paizo, working on the Pathfinder Lost Omens line and formerly on Campaign Setting and Player Companion lines. He's done freelance for Paizo Inc, Legendary Games, Rogue Genius Games, and more third-party publishers. His hobbies include gaming both tabletop and video, making jokes, obsessing over time travel, taking naps with Nova his cat, and walks with his wife. He is eternally plagued with a hunger for tacos. Consider checking his material on his Patreon at