Monstrous Physique — The Terminator, Part 2

Hello! Gen Con has come and gone and so it’s time to get back into the swing of things. Last time on Monstrous Physique, I presented the Terminator, one of the coolest robots in the history of sci-fi. The only robot that I would say rivals the Terminator in cool factor is the later series of Terminator, the T-1000. The T-1000 is the antagonist of one of the greatest action movies of all time and a marvel of special effects of the era. As promised, let’s take a look at the T-1000!

T-1000 Terminator                            CR 10
XP 9,600
N Medium construct (shapechanger, technological)
Init +5; Senses darkvision 120 ft., low-light vision; Perception +19
hp 165
EAC 23; KAC 25
Fort +10, Ref +10, Will +7
Defensive Abilities regeneration 10 (acid or fire); Immunities construct immunities
Speed 30 ft.
Melee slam+23 (2d10+18 B)
Ranged handgun +23 (2d10+10 P)
Offensive Abilities weapon transformation
Str +8, Dex +5, Con —, Int +2, Wis +4, Cha +3
Skills Athletics +24, Computers +19, Intimidate +24, Life Science +19
Languages Common
Other Abilities change shape, liquefy
Environment any
Organization solitary
Change Shape (Ex) The Terminator can assume the appearance of any Medium humanoid. The Terminator gains a +10 racial bonus to Disguise checks to appear as a specific humanoid. This ability otherwise functions as per disguise self. The Terminator can remain in an alternate appearance indefinably.
Handgun (Ex) The Terminator’s pistol has a range increment of 90 feet.
Liquefy (Ex) The Terminator can become malleable, allowing it to pass through small spaces as if it had the compression ability. It can also use this ability to spread its body as thin as a sheet of paper as a move action.
Weapon Transformation (Ex) The Terminator can transform a part of its body, typically a hand, into a rudimentary weapon such as a blade or hammer as a swift action. This allows the Terminator to change the damage type of its slam attack between bludgeoning, piercing, or slashing.


The T-1000, mid-transformation

The T-1000 is a specialized robot designed for the termination of other life forms and builds off of the technology used in the T-800 series. Much like the T-800 series, the T-1000 is particularly resilient and features advanced scanning and tracking systems to better seek out targets. Rather than rely on a metallic endoskeleton, the T-1000 features a mimetic polyalloy which allows it to repair itself when damaged and transform its shape as needed for its missions. This polyalloy allows the T-1000 to reshape itself to mimic the appearance of any person it encountered and, using its advanced systems, even replicate their mannerisms and voice. The T-1000 can use this reshaping ability to even shape its body into simple weapons, but limitations on the polyalloy prevented it from creating complicated machines such as firearms. All of these factors make the T-1000 a superior machine compared to the T-800 and its regenerative nature makes it nigh indestructible as even breaking the T-1000 apart was not enough to prevent repairs. The only way to prevent the T-1000 from repairing itself is to use extreme heat or extremely corrosive reagents such as hydrochloric acid.

That’s it for this week! If you end up introducing the Terminator into your game or you have any request for a future Monstrous Physique, please drop me a line at

Luis Loza

Luis Loza is a developer at Paizo, working on the Pathfinder Lost Omens line and formerly on Campaign Setting and Player Companion lines. He's done freelance for Paizo Inc, Legendary Games, Rogue Genius Games, and more third-party publishers. His hobbies include gaming both tabletop and video, making jokes, obsessing over time travel, taking naps with Nova his cat, and walks with his wife. He is eternally plagued with a hunger for tacos. Consider checking his material on his Patreon at