Hello, my name is James and welcome to Code/Switch. Today I want to talk about the consistency of rules in fictional settings. By rules I don’t necessarily mean nitty-gritty mechanics, but I do mean predictability and the ability to...
A discussion of techniques that can be used to build new, interesting, & exciting. Do you alter history or do you redesign a whole new world? Learn how to get the most out of your world building. Presentors: Ajit...
“I go find the town blacksmith”, “I find the nearest alchemist shop”, “We head to the nearest Tavern”. As a Game Master I hear all of these quips from adventurers looking to make purchases or sell valuable goods. It’s...
I am wetting my pants with excitement for Starfinder. I love science fiction, and some of the most fun I’ve had in Pathfinder has been messing with Numerian technology or Jistkan golems. I could really just vomit a list...