For a cooperative hobby we’re still a pretty competitive bunch whether it’s old school tournament modules scoring a party’s progress through an adventure, the American Idol styled RPG Superstar (and its successors) helping the industry find new designers or...
I don’t think that most GMs sit at the right spot at the table. As a GM I’m always trying to think of ways to keep my players more engaged in our games. Besides storytelling and funny voices, I...
Keeping with the plan from two weeks ago I thought I’d hit and expand on the next short piece of advice from my bullet point list: Spotlight the PCs. Your player’s characters should reside at the center of your...
This week I thought I’d survey a few short tips for GMs to use in their games. But as I began writing my first entry about splitting the party I discovered I had a lot more to say than...
Stories can be told in a wide variety of ways using flash-backs, flash-forwards, skipping to the side to tell a part of the narrative from a different character’s point of view but in RPGs we often only tell stories...
Or Friends Don’t Let GMs World Build Alone. I hate to use the phrase crowdsourcing in terms of world building but it’s mostly appropriate. Maybe better would be player-sourced world building. Well whatever we decide to call it I...