I love weapon runes. They are perfect for martial characters looking for a bit of magic, a GM looking for a unique reward, or even a game designer looking for a solid foundation for a new named magic weapon....
On this episode of Legend Lore, Luis and Loren and special guest Ryan Costello discuss some of their favorite Pathfinder products from 2021. They chat about their favorites in the rulebook and Lost Omens lines, as well as provide...
Every week, Now You Know recaps the Know Direction content of the past week, previews the Know Direction content of the week to come, and shares the thoughts on the state of the network from the director of operations,...
Hello and welcome to Eldritch Excursion, the place where I examine the intersections of flavor and mechanics as they perfectly meld together into a gelatinous, wriggling pile of roleplaying sludge. Yum. My last couple of blogs were heavier on...
Special guest GM Jason Tondro joins the crew for the final book of the adventure path and gets to know the players a bit before diving in. Listen Now!(mp3)
The past two weeks sure have been busy for me! Between hosting American Thanksgiving last week and starting to work in a co-working space my daily routines have been all over the place! As somebody with ADHD, that means...
Ryan and Perram breakdown all 400+ pages of the latest Lost Omens hardcover, with Paizo’s Chief Creative Officer, as well as Absalom, City of Lost Omens Development Lead, Editing Lead, and, frankly, its champion, Erik Mona.
In episode 25 of Game Design Unboxed: Inspiration to Publication we talk with Danielle Deley and Nathan Thornton about their game Medium, an improv-inspired party game that helps players sync minds and search for words that link together to...
I love making Pathfinder characters. There are so many mechanical options to experiment with, so many class and species combinations, and the archetypes – oh gods the archetypes! It’s not just the mechanical side of character building that I...