In episode 89 of Game Design Unboxed: Inspiration to Publication we talk with Seppy Yoon about his design Conquest Princess: Fashion is Power. This crisis management game was inspired by Sailor Moon and Star Trek. Seppy took his love...
You’ve never heard of My Lennium Falcorn? It’s the friendship that made the Magic Run in less than twelve sparkles. Welcome to Essential Builds, the blog that punches popular culture icons into the hyperspace that is Essence20. I’m Ryan...
John, Jason, and Ron talk about how to make player downtime activities in Starfinder and other RPGs more meaningful and fun. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
“This book was overwhelmingly written by people of Asian descent, but even so, it can’t encapsulate every single viewpoint from the world’s largest continent, in the same way this book can’t offer every single detail on Tian Xia. It...
In episode 88 of Game Design Unboxed: Inspiration to Publication Amanda Rivera takes over as the host as she helps recap the fourth season with Danielle. They talk about past guests and their games. Speaking about matching mechanics with...
Jenny Jarzabsk joins Alex and James to look high and wide at Starfinder 1e’s swan song release, the Mechageddon! hardcover Adventure Path. Listen Now! (mp3)
John, Jason, and Ron talk about issues surrounding generative AI Gamemasters. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.