“This book was overwhelmingly written by people of Asian descent, but even so, it can’t encapsulate every single viewpoint from the world’s largest continent, in the same way this book can’t offer every single detail on Tian Xia. It...
In episode 88 of Game Design Unboxed: Inspiration to Publication Amanda Rivera takes over as the host as she helps recap the fourth season with Danielle. They talk about past guests and their games. Speaking about matching mechanics with...
Jenny Jarzabsk joins Alex and James to look high and wide at Starfinder 1e’s swan song release, the Mechageddon! hardcover Adventure Path. Listen Now! (mp3)
John, Jason, and Ron talk about issues surrounding generative AI Gamemasters. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
Normally Essential Builds turns popular culture icons into Essence20 Player Characters. We’re doing something different this time. This is my first PC for a fully casual Essence20 campaign. I’m not playtesting or promoting or even GMing. I’m building a...
“Tian Xia is a vast continent of boundless diversity. Its lands range from the lush vegetation of the Valashmai Jungle to the arid steppes of Hongal, from the undersea depths of the Aya-Maru Trench to the sky-piercing peaks of...
In episode 87 of Game Design Unboxed: Inspiration to Publication we talk with Sen-Foong Lim on his comicbook IP game Mind MGMT. A game that grows with the players in strategy as well as difficulty. One player controls Mind...
After sharing all he knows about Essence20, former Renegade developer Jason Keeley moves on to other projects. But not before saying goodbye. Listen Now! (mp3) Featuring Letter From Snake Eyes part 4, generously provided by Wordburglar. Check it and...